Tag Archive for: education

Professional Development Workshop

For this assignment, you will submit an outline for a professional development workshop on data-driven instruction that utilizes at least part of the data you have collected as you have responded to Questions 1 – 4 in this program. You are asked to design a workshop that you can use for the teachers in your school.

You should also attach it to the end of your Capstone Project (at the conclusion of the final course in this program) which shows what you are doing to show continuous school improvement.

Look closely at the model workshop that Mr. Bambrick-Santoyo has provided in Chapter 12 and the preceding chapters. As you design your workshop, consider the bullets below. You might also want to look at the PowerPoint presentations on the CD-ROM.

  • Your target audience (Who will be in the group)?
  • The materials you will need to deliver your workshop (refer to text).

Will you use a PowerPoint? Will you use a poster? What about talking points? What technology will you use? Be sure to include in your professional development workshop the technology of your choice. Include a designed poster or the PowerPoint you will use, etc.

  • Include the handouts you want to use (include those in your workshop outline).
  • Include the logistics required.

Finally, look at the overview provided in your textbook – see attached.

 
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Assignment:  Exemplars in Teaching Method History- PowerPoint, Prezi, 

Requirements/Structure:

1.) Upload a link to the presentation you create

2.) Use the following skeleton/format to develop your presentation:

Title Page

Brief Biographical Information: Birth date and location, schooling (school, studied under?), major writings

Theory/Philosophy of Education: Discuss their overarching ideas on education

Methods of Instruction: Describe their instructional design and discuss whether it improved instruction or not

Influence: Highlight notable thinkers influenced by him/her; ideas still drawn upon today

Sources: NO WEB-BASED SOURCES; Use textbook as a starting point (Foundations of Education 13e).Utilize the GSSC or libraries in your surrounding area: Several books on reserve in the library; GSSC has a good education history collection.

 
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What does success look like? This is the question posed in the module overview. This journal assignment is the chance for you to describe what success looks like in terms of implementing your program recommendations and mitigating the potential institutional challenges associated with implementing and evaluating your recommendations. Part of this plan is to consider the time sequence for implementing and evaluating these recommendations. What do you need to do, and when do you need to do it? Which parts of your plan depend on the actions of others, and how might these actions impact your time sequence? In your final project, you will be able to create any type of visual that appropriately conveys the information; the visual does not have to be a timeline. You do not have to create the visual for this journal assignment; you just need to discuss the content and format of the visual. 

*****The rubric is attached: Follow rubric verbatim

**** also attached is the case study i been using to write my paper. Everything revolves around the case study. All  the case study attachments start with Hea540 below

**** also i attached my assignments to give you and idea of what i been writing in these papers. My assignment attachment starts of with Term 4 below

 
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Recall that one of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Just as each student grows and develops at different rates, research tells us that students also learn in different ways. Jane McGonagall is an expert at differentiation through the use of games, which is sometimes described as a form of gamification. As featured in her engaging TED Talk (2010), Gaming can make a better world (Links to an external site.);  she discusses gamification in classroom contexts.

Create your assignment using the content and written communication instructions below. Use the Grading Rubric to review your assignment before submission to ensure you have met the distinguished performance for each of the components described below. For additional assistance, review the Week Two Instructor Guidance page and, if needed, contact the instructor for further clarifications.

Refer to:

Week 2 Assignment Template

Compose a formal written response that addresses the following;

Content Instructions

· Gamification Influences (1 point): Evaluate the potential influences gamification can have on teaching and learning.

· Gamification and Motivation (1 point): Evaluate the science behind learner motivation and its connection with gamification.

· Differentiation Support (2 points): Analyze how gamifying supports differentiated ways to teach and learn.

· Technologies (1 point): Discuss how specific technologies and gamification are being used to enhance teaching and learning and motivate learners.

Written Communication Instructions

· Length Requirement (1 point): Five to seven pages including the title and references pages.

· Syntax and Mechanics (1 point): Display meticulous comprehension and organization of syntax and mechanics, such as spelling and grammar.

· Source Requirement (1 point): Utilize at least three sources in addition to TED (2010) video. All sources on the references page need to be used and cited correctly within the body of the assignment.

· APA Formatting (1 point): Use APA formatting consistently throughout the assignment. Refer to the Ashford University Writing Center for assistance with APA style and formatting or your copy of the APA Style Manual.

· Description: Please see attachment for further reading

 
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